Tuesday night, the Huz and I had a couple of friends over to play the third (or fourth?) installment in a series of stand-alone Call of Cthulhu modules. The Huz has been using pre-generated intro scenarios since his goal is a low-key, one-shot game for players new to RPGs, but this module was one he wrote himself, a sequel to the one in this Quick Start Cthulhu guide (PDF). It takes place in the 1920s; our characters are Jack White, Commie journalist; Robert “Rocky” Brownson, a gruff private eye; and Ursula “Uschi” von Ostrand, a German anthropologist who is never caught without her journal and Kaweco fountain pen. (Guess which one I play.)
I take game notes exclusively in my classic graph Field Notes with my Delfonics mechanical pencil, and while our GM is running a scene with one of the other characters, I sketch. In this session, Rocky critically succeeded on a disguise roll and managed to fool even his comrades that he was a strappin’, gum-smackin’ broad named Kay.
Our final confrontation began with a Shambler that was so horrible that Uschi went temporarily insane, struck stone deaf and babbling nonsense in German that even their new friend, Michael-Fassbender-lookalike Konrad Lore, couldn’t interpret.
Since the Delfonics pencil has no eraser, I keep a Pentel Hi-Polymer Ain Dust-Gathering Eraser on hand. It’s awesome: gentle on the paper, thorough in erasing my 3B lead, and it cleans off easily so that slightly translucent white plastic doesn’t stain.
I don’t draw seriously much anymore, but I do a lot of sketching and doodling when I should be paying attention to something else; since the semester’s starting up and there will be plenty of meetings and seminars during which to get distracted, you can look forward to more sketch dumps from me in the future. Thanks for viewing!